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81. Boosting eve - social via simple added game option. - in Player Features and Ideas Discussion [original thread]
Perdurabo wrote: So, it would let me be able to see all chat channels in Eve? Yes i can't beleive i did not write that... i must be tired
- by Sir Dragon - at 2014.04.21 08:18:00
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82. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
bump & +1
- by Sir Dragon - at 2014.04.21 08:15:00
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83. Boosting eve - social via simple added game option. - in Player Features and Ideas Discussion [original thread]
For all chat channels in game would be made available via drop down menu in the Channel windpw. Presuming that the chat channel is flaged Pulib access by the channel operator. All channels would be by default "not public access" until channel opea...
- by Sir Dragon - at 2014.04.21 07:34:00
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84. Inactive 10+ year accounts offered "come back pass" ; need... - in Player Features and Ideas Discussion [original thread]
can i get a thunbs up on this mother **** please ?
- by Sir Dragon - at 2014.04.19 11:51:00
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85. Motivation for HS war decs - in Player Features and Ideas Discussion [original thread]
There is more between helm and the havens than exists in your philosophies, friend. What ever we would do in this case we cannot take one side of the game and strangle it in order to improve another side. Sounds allright to add some incentive to...
- by Sir Dragon - at 2014.04.19 11:46:00
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86. Doing unto others... what if Trading was adjusted like Industry? - in Player Features and Ideas Discussion [original thread]
Mr Doctor wrote: One of the most tedious thing in eve is buying and fitting your ships. LETS INCREASE THAT TEDIUM! Yes, excellent!! Simplifying ony leads to more simplifying down the line.
- by Sir Dragon - at 2014.04.19 11:36:00
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87. Auto-created courier contracts - in Player Features and Ideas Discussion [original thread]
Well i was thinking on the lines of using a stamp that said "this contract used automation"; thus, it is not possible that it is a scam, which would decrease the rage quits. But hey your idea sounds like it could save pilots 10k mouse clicks and ...
- by Sir Dragon - at 2014.04.19 11:30:00
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88. Ship assembly arrays balance in Summer! - in Player Features and Ideas Discussion [original thread]
Egravant Alduin wrote: Vesan Terakol wrote: I believe this idea of specialization of assembly arrays is to promote, well, specialization. i don't have a strong opinion on it, but... Why should advanced ship assembly arrays penalize your mat...
- by Sir Dragon - at 2014.04.19 11:17:00
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89. Ship assembly arrays balance in Summer! - in Player Features and Ideas Discussion [original thread]
Well, every time we make something easier; we are essentially making the pilot need to think less. Okay, that is all well and dandy. But when that **** keeps repeating itself, and 5 years down the line you start noticing that people appear to ...
- by Sir Dragon - at 2014.04.19 11:06:00
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90. Remote Armor/Shield Hardeners - in Player Features and Ideas Discussion [original thread]
hmmm, still reading but maybe the fight has to be won before impact and after the shot has been fired... Like an intersecting numbing ray.. or something that tries to nullify the incoming charge/ammo/laser/missile.
- by Sir Dragon - at 2014.04.19 10:35:00
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91. How to utterly demolish bot mining easily - in Player Features and Ideas Discussion [original thread]
an society that has to lose privacy in order to gain security should get ****** ****** My experience of experiencing Eve injected Bot checks is about as comfortable as gorwing a brain tumor... Blnking screens.. hesitaing input... Irregular re...
- by Sir Dragon - at 2014.04.19 10:24:00
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92. Rookie systems policy suggestion: Disallow mining barges and exhumer... - in Player Features and Ideas Discussion [original thread]
Brainstormed this ... Rookie restricted (so only rookies / it is a mission ) planet side minning of roaming astroids that are enroute to a planet's surface. They (astroids) are too small to be arsed by mining barge cookie monster (censored) ; B...
- by Sir Dragon - at 2014.04.19 09:56:00
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93. Ship skin "max run" & quality of life improvement for ... - in Player Features and Ideas Discussion [original thread]
Maybe there are to few Incurson runner on tonight. I am refering to the current forum-ers do not know. Sounds like a case of keeping something rare to preserve balance, dunno.
- by Sir Dragon - at 2014.04.19 09:50:00
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94. EvE Gate Mobile App - in Player Features and Ideas Discussion [original thread]
Sean Parisi wrote: . . . . Here it is: >allow me to queue within 24 hours through my phone. >phone friendly UI for posting on forums >transfer of isk / view market and manufacturing orders - maybe even view market but with limited fu...
- by Sir Dragon - at 2014.04.19 09:38:00
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95. Assault Battleships - in Player Features and Ideas Discussion [original thread]
A4443 Suicide Gank wrote: My Idea, add a 3rd Battleship line called Assault Battleships. These ships have very good mobility . . . , good capmanagement(10-14 cap/s) and lots of PG and CPU, but have high mass(less than black ops, but more ...
- by Sir Dragon - at 2014.04.19 09:19:00
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96. Troll filter and other forum improvement ideas - in Player Features and Ideas Discussion [original thread]
imediate idea... stackoverflow is a website that an basic honour system... you gain reputation with likes and you can use your "likes" to do certain manuvers such as ... well whatever an person that has not provided any honour What you need is a ...
- by Sir Dragon - at 2014.04.19 08:42:00
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97. Harder NPC Targets for .5 Sec Systems... NPC Gangs. - in Player Features and Ideas Discussion [original thread]
Well lets try to add some idea using logic ... to improve PVE. Where are the NPC ships coming from? Traversing wormholes until they pop up in "where ever we are mission running" . . . and similar ideas about how NPC get around . . . Sound like t...
- by Sir Dragon - at 2014.04.19 08:12:00
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98. Inactive 10+ year accounts offered "come back pass" ; need... - in Player Features and Ideas Discussion [original thread]
What do we have to lose with having inacitve player account that are older than 10 years emailed and offered an "come back to eve and check out the shizznee for free x months". Lets get some people into this place; i have had enough of the eve p...
- by Sir Dragon - at 2014.04.19 07:48:00
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99. Incursion logic - in Player Features and Ideas Discussion [original thread]
Responding to Xe'Cara'eos Yes, the research comes from examining W.O.W. ; specifically, how it almost blew its own head off. Raids in Eve would be Incursions events.-á I should mention that I do not want them removed; rather, their hazard shoul...
- by Sir Dragon - at 2014.03.20 05:14:00
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100. Incursion logic - in Player Features and Ideas Discussion [original thread]
I understand, but you wil just have to get someone that can transalte demonic. For, I refuse, with all due respct, to over rationalize or reason-appart my letter's simplisity as it would only open up [more and more ] miss interpretation with...
- by Sir Dragon - at 2014.03.20 04:49:00
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